

Morton's Fireball's forms and their appearance in the New Super Mario Bros. Morton's Ring's forms and their appearance in the Super Mario World Game Style. Morton's Ring's forms and their appearance in the Super Mario Bros. Morton's forms and their appearance in the New Super Mario Bros. When he is stomped on 3 times, he is defeated and his wand goes up into the air before falling off the screen. He'll spin in the air a couple of times before ground-pounding. When given Wings, Morton will wait in the air before ground-pounding.

When given a Super Mushroom, Morton's ground-pounds destroy blocks.

Instead, he slides around and homes in on the player. U Game Style, Morton does not jump while in his shell. His jump height in this phase is 5 blocks off of the platform he jumped on. When a player stomps on him in most Game Styles, he will retreat in his Shell and jump 1 to 3 times at a distance of 3 blocks plus the amount of distance to land perfectly in one tile (sometimes). This will also summon fireballs that travel across surfaces in opposite directions and act as fire sources. U Game Style, Morton throws a single orange fire ball instead of a set of rings.Īfter jumping, Morton will jump really high and ground-pound, activating blocks and stunning all players on the ground. In most Game Styles, Morton will throw three orange rings that gradually expand and don't collide with other objects aimed at a player then jump either once or twice left or right at a distance of ? tiles per jump and one tile upwards.
